Guild Wars

Info
Guild Wars are held weekly and are comprised of 4 phases; Enrollment Phase, Preparation Phase, Attack Phase, and Peace Phase. Guilds compete against each other over points on an isle to get the spoils. Rewards include Pets, Weapons and Soulstones.

Enrollment Phase
There are 3 different isles that rotate each week. Turtle Isle has points that give Fairy Pet and related items to guilds that participate, Fire Isle has points that give Weapons to guilds that participate, and *insert Soulstone isle name here* has points that give Soulstones and related items to guilds that participate. All ilses contain 3 Large Points, 6 Medium Points and 12 (?) Small Points.

The guild Leader spends Guild Fund on bidding into strategic points on an Isle, there are Large, Medium and Small Points. Large Points require the guild to be at least Lv. 4 before they can enter, and Medium Points require at least Lv. 2. Small points can be entered by any guild. The top two bidding guilds for each point will go to war when the phase ends, the phase lasts 48 hours. Preparation phase starts when this phase ends.

Preparation Phase
The phase lasts 48 hours. It gives time for the guild to discuss strategy and go into various defense spots on the map. Attack phase starts when this one ends. There are 7 different positions to defend in.

Attack Phase
The phase lasts 24 hours. During this time, the two warring guilds will attack each other's defense until a main base is taken or the phase time runs out. Peace phase starts when this one ends.

Peace Phase
A 48 hour period where nothing happens. Simply wait until the phase ends, after which Enrollment phase will begin again, completing the weekly cycle.

Defense Strategies

 * Feel free to add here.